The first playable video game where every frame and interaction is rendered in real-time by a neural network rather than a game engine.
3D & Gaming

A multimodal agent framework that interprets visual data to execute keyboard and mouse commands across any graphical interface.
Best for: Game developers and software engineers specializing in autonomous agents and automated simulation environments.
The first playable video game where every frame and interaction is rendered in real-time by a neural network rather than a game engine.
SIMA 2 is a cross-game agent that uses Gemini-powered reasoning to follow complex verbal instructions and collaborate within 3D virtual worlds.
Convert natural language prompts into fully interactive, physics-compliant 3D environments and playable game worlds.