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TRELLIS.2
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Free
1
3D & Gaming Checked Sep 19, 2026

TRELLIS.2

Turn one reference image into a textured, PBR-ready 3D asset for games, AR, and prototyping.

Best for: 3D artists, developers, and researchers testing image-to-asset generation.

Visit TRELLIS.2

What you can do with it

  • Create a textured game prop from one reference image
  • Prototype an AR or 3D-printable asset before cleanup
  • Compare mesh topology and PBR material output in a local pipeline

Good to know

  • Turns a single image into a detailed textured 3D asset with PBR material properties
  • Handles complex topologies such as open surfaces and enclosed structures
  • Open code and model resources make it useful for local 3D generation experiments

Limitations

  • The official setup is technical and currently tested on Linux with CUDA
  • A capable NVIDIA GPU and substantial VRAM are needed for local inference
  • Generated meshes still need topology, scale, and licensing review before production use

Other official links

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