Lingbot-map reconstructs a continuously updated 3D scene from streaming video for robotics and spatial applications.
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56 tools found
Lingbot-map reconstructs a continuously updated 3D scene from streaming video for robotics and spatial applications.
Pascal Editor is a free browser-based 3D home planner for walls, rooms, roofs, furniture, and multi-level layouts.
TRELLIS.2 converts a single image into a textured 3D asset that can be exported for games, AR, or 3D printing.
Spark 2.0 is an open browser engine for rendering very large Gaussian-splat 3D scenes on desktop, mobile, and VR.
Instantaneous conversion of single 2D images into fully rigged and animated 3D meshes.
A dedicated narrative engine for deploying multi-agent AI roleplaying games with persistent world-building and branching story logic.
It helps you make interactive worlds in real-time video using an open-source model that responds to your keyboard and mouse actions.
Transform 2D character illustrations into fully reconstructed 3D meshes with automated pose calibration.
Convert single-view images into high-fidelity 3D meshes in under ten seconds.
Lyra 2.0 turns an image or video into an explorable 3D world and exports reconstructed scenes for simulation workflows.
An open-source implementation of Meta's SAM for converting 2D images into geometrically accurate 3D models and articulated body rigs.
The first playable video game where every frame and interaction is rendered in real-time by a neural network rather than a game engine.
Generate and explore high-fidelity interactive virtual worlds in real-time through text-driven world modeling.
Convert text prompts into high-fidelity 3D meshes and textures for game engines and digital world-building.
Transform text, images, or videos into fully editable 3D worlds with real-time scene manipulation and mesh export.
Instant text-to-3D environment generation for rapid game world construction and immersive spatial design.